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AI Insights · Timothy · April 2024

Top 5 Third Person Games in Russia Q1 2024

A look into the performance of the top 5 third-person games in Russia during Q1 2024, including weekly downloads, revenue, and active users.

Top 5 Third Person Games in Russia Q1 2024

In the first quarter of 2024, the top 5 third-person games in Russia saw varying levels of success across weekly downloads, revenue, and active users. Here’s a detailed look at their performance.

PUBG MOBILE from Tencent Mobile International Limited showed impressive figures. Weekly revenue peaked at around $451K in mid-March, with a notable increase from $183K at the start of January. Weekly downloads started strong at approximately 181K but saw a gradual decline, finishing the quarter at around 131K. Active users peaked at approximately 6.3M in mid-February before decreasing to around 5.7M by the end of the quarter.

Tanks Blitz - PVP MMO by East-Games LLC experienced a fluctuating revenue pattern. The highest weekly revenue was about $201K at the beginning of January, dropping to $77K by the end of March. Weekly downloads saw a decline from 147K at the start of the quarter to 67K. Active users remained relatively stable, hovering around 1.2M throughout the quarter.

Genshin Impact from COGNOSPHERE PTE. LTD. had varied revenue trends, with the highest weekly revenue of about $125K in early March. Weekly downloads showed a decrease from 90K at the beginning of January to 44K by the end of March. Active users also saw a downward trend, starting at approximately 1.1M and ending at around 933K.

War Robots Multiplayer Battles by MY.GAMES B.V. had a relatively stable performance. Weekly revenue peaked at approximately $34K in early March, while downloads fluctuated, peaking at around 34K in late January before settling at around 20K by the end of March. Active users saw a peak of approximately 140K in mid-March.

Lineage2M from NCSOFT had a more modest performance. Weekly revenue saw a peak of about $32K in early February, while weekly downloads were relatively low, peaking at around 2K at the start of January and ending at approximately 1.5K in late March. Active users remained stable around 2K throughout the quarter.

These insights were gathered from Sensor Tower, and more detailed data can be accessed there for a deeper understanding of each app's performance.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024